4/11/2024 0 Comments Rpg maker mv 3d plugin![]() $gameSystem.enable_picture(1)$gameSystem.enable_picture(3)$gameSystem.enable_picture(4)$gameSystem.enable_picture(5)$gameSystem.enable_picture(10)And I get the same Type Error as Ragnorak6608. These are the script calls I make to Mog's script: Also, in other maps everything apparently works fine. I'm not even using sound comments in the map where I call Mog's Picture Gallery script. In my case, there is conflit with MOG's Picture Gallery script, even though I don't know why. Yesterday it was working properly, but today I got the same error as yours. ![]() m4a audio files, even though the script apparently doesn't read. detect if the tiles are not separated, and when the tile is not separated, instead of act as a single sound source, acts as a whole area being a sound source automatically, or something like that.Ĭlick to expand.You probably used a file not supported. I guess that my request can be a bit difficult to make, because I guess that a single tile would act as one sound source, so having several tiles would play the sound several times at once, but maybe this can be solved doing something, like. That could be an extra feature for this pluginĮDIT: Oh, also specify a sound to a Tile ID, so we can specify directly the sound of a specified tile, for example sea tile. To avoid overwrite functions from other plugins that uses regions, the region id should be specified in the Map Notes with comment tags, for example. ![]() Placing a lot of events around the sea in a map of 256x256 shouldn't be necessary if we can use regions instead. Can we use regions instead of events? Let's say that I want to use this on the worldmap, when I go closer to the sea, I start hearing the sound of the waves, and the sound becomes stronger while I'm approaching to the sea. ![]()
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